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Former Finery Weapon Art

Former Finery

6★ Greatsword

"A weapon equipped by Endfield operators to significantly boost their combat capabilities."

Combat Performance

Lv.99 Stats
594 MAX ATK
Attack Scaling
55 594

Where to Obtain

In-game Shop / Exchange

Upgrade Calculator

Current: Lv.1Target: Lv.99
ATK Gain
55 594
EXP Required
2,559,740
Gold Cost
873,010
MANUAL

Tactical Manual

VERSATILE

Standard Operation

This weapon provides balanced stat increases. Suitable for any operator matching the weapon type.

Key Passive Ability

Efficacy: Mincing Therapy
"Treatment Efficiency +{heal_up:0.0%}. When a Protected opera..."

Squad Synergy

Pairs well with generic ATK buffers.

Skill Progression

Will Boost [L]

ID: attr_will
Level Effect Detail
Lv.1 Will +20
Lv.2 Will +36
Lv.3 Will +52
Lv.4 Will +68
Lv.5 Will +84
Lv.6 Will +100
Lv.7 Will +116
Lv.8 Will +132
Lv.9 Will +156

HP Boost [L]

ID: attr_hp
Level Effect Detail
Lv.1 Max HP +10.0%
Lv.2 Max HP +18.0%
Lv.3 Max HP +26.0%
Lv.4 Max HP +34.0%
Lv.5 Max HP +42.0%
Lv.6 Max HP +50.0%
Lv.7 Max HP +58.0%
Lv.8 Max HP +66.0%
Lv.9 Max HP +78.0%

Efficacy: Mincing Therapy

ID: keyword
Level Effect Detail
Lv.1 Treatment Efficiency +10.0%. When a Protected operator takes DMG, the wielder restores the said operator's HP by <@ba.heal>[84 + Will×70.0%]. Effect only triggers once every 15s.
Lv.2 Treatment Efficiency +12.0%. When a Protected operator takes DMG, the wielder restores the said operator's HP by <@ba.heal>[100.8 + Will×84.0%]. Effect only triggers once every 15s.
Lv.3 Treatment Efficiency +14.0%. When a Protected operator takes DMG, the wielder restores the said operator's HP by <@ba.heal>[117.6 + Will×98.0%]. Effect only triggers once every 15s.
Lv.4 Treatment Efficiency +16.0%. When a Protected operator takes DMG, the wielder restores the said operator's HP by <@ba.heal>[134.4 + Will×112.0%]. Effect only triggers once every 15s.
Lv.5 Treatment Efficiency +18.0%. When a Protected operator takes DMG, the wielder restores the said operator's HP by <@ba.heal>[151.2 + Will×126.0%]. Effect only triggers once every 15s.
Lv.6 Treatment Efficiency +20.0%. When a Protected operator takes DMG, the wielder restores the said operator's HP by <@ba.heal>[168 + Will×140.0%]. Effect only triggers once every 15s.
Lv.7 Treatment Efficiency +22.0%. When a Protected operator takes DMG, the wielder restores the said operator's HP by <@ba.heal>[184.8 + Will×154.0%]. Effect only triggers once every 15s.
Lv.8 Treatment Efficiency +24.0%. When a Protected operator takes DMG, the wielder restores the said operator's HP by <@ba.heal>[201.6 + Will×168.0%]. Effect only triggers once every 15s.
Lv.9 Treatment Efficiency +28.0%. When a Protected operator takes DMG, the wielder restores the said operator's HP by <@ba.heal>[235.2 + Will×196.0%]. Effect only triggers once every 15s.

Refinement Bonuses

1
Refinement 1
Skill 3 +1
2
Refinement 2
Skill 3 +2
3
Refinement 3
Skill 3 +3
4
Refinement 4
Skill 3 +4
5
Refinement 5
Skill 3 +5

Breakthrough Materials

Phase Level Cap Cost Materials
Phase 1 Lv.20 2,200 G
Cast Die x5
Kalkonyx x3
Phase 2 Lv.40 8,500 G
Cast Die x18
Auronyx x5
Phase 3 Lv.60 34,000 G
Heavy Cast Die x27
Umbronyx x5
Phase 4 Lv.80 155,000 G
Heavy Cast Die x50
Metadiastima Photoemission Tube x36
Wulingstone x8

Recommended Operators

Common Questions

Is Former Finery worth upgrading to Level 99?
Yes, as a 6-Star Greatsword, Former Finery offers significant stat scaling. Maxing it out is recommended for endgame content if you have a compatible character.
How do I get Former Finery?
Former Finery can typically be obtained through the Weapon Gacha Banner or crafted via the Factory system (check in-game availability).