Fluorescent Roc
4★ Arts Unit
"A weapon equipped by Endfield operators to significantly boost their combat capabilities."
Combat Performance
Lv.99 Stats 372 MAX ATK
Attack Scaling
34 372
Where to Obtain
In-game Shop / Exchange
Upgrade Calculator
Current: Lv.1Target: Lv.99
ATK Gain
34 → 372
EXP Required
2,559,740
Gold Cost
873,010
MANUAL
Tactical Manual
VERSATILEStandard Operation
This weapon provides balanced stat increases. Suitable for any operator matching the weapon type.
Key Passive Ability
Suppression: Emergency Boost
"After the wielder's battle skill hits the enemy, ATK +{atk_u..."
Squad Synergy
Pairs well with generic ATK buffers.
Skill Progression
Will Boost [S]
ID: attr_will| Level | Effect Detail |
|---|---|
| Lv.1 | Will +12 |
| Lv.2 | Will +21 |
| Lv.3 | Will +31 |
| Lv.4 | Will +40 |
| Lv.5 | Will +50 |
| Lv.6 | Will +60 |
| Lv.7 | Will +69 |
| Lv.8 | Will +79 |
| Lv.9 | Will +93 |
ATK Boost [S]
ID: attr_atk| Level | Effect Detail |
|---|---|
| Lv.1 | Attack +3.0% |
| Lv.2 | Attack +5.4% |
| Lv.3 | Attack +7.8% |
| Lv.4 | Attack +10.2% |
| Lv.5 | Attack +12.6% |
| Lv.6 | Attack +15.0% |
| Lv.7 | Attack +17.4% |
| Lv.8 | Attack +19.8% |
| Lv.9 | Attack +23.4% |
Suppression: Emergency Boost
ID: tactic| Level | Effect Detail |
|---|---|
| Lv.1 | After the wielder's battle skill hits the enemy, ATK +12.0% for 20s. Effects of the same name cannot stack. |
| Lv.2 | After the wielder's battle skill hits the enemy, ATK +14.4% for 20s. Effects of the same name cannot stack. |
| Lv.3 | After the wielder's battle skill hits the enemy, ATK +16.8% for 20s. Effects of the same name cannot stack. |
| Lv.4 | After the wielder's battle skill hits the enemy, ATK +19.2% for 20s. Effects of the same name cannot stack. |
| Lv.5 | After the wielder's battle skill hits the enemy, ATK +21.6% for 20s. Effects of the same name cannot stack. |
| Lv.6 | After the wielder's battle skill hits the enemy, ATK +24.0% for 20s. Effects of the same name cannot stack. |
| Lv.7 | After the wielder's battle skill hits the enemy, ATK +26.4% for 20s. Effects of the same name cannot stack. |
| Lv.8 | After the wielder's battle skill hits the enemy, ATK +28.8% for 20s. Effects of the same name cannot stack. |
| Lv.9 | After the wielder's battle skill hits the enemy, ATK +33.6% for 20s. Effects of the same name cannot stack. |
Refinement Bonuses
1
Refinement 1
Skill 3 +1
2
Refinement 2
Skill 3 +2
3
Refinement 3
Skill 3 +3
4
Refinement 4
Skill 3 +4
5
Refinement 5
Skill 3 +5
Breakthrough Materials
| Phase | Level Cap | Cost | Materials |
|---|---|---|---|
| Phase 1 | Lv.20 | 2,200 G | Cast Die x5 Kalkonyx x3 |
| Phase 2 | Lv.40 | 8,500 G | Cast Die x18 Auronyx x5 |
| Phase 3 | Lv.60 | 34,000 G | Heavy Cast Die x27 Umbronyx x5 |
| Phase 4 | Lv.80 | 155,000 G | Heavy Cast Die x50 Metadiastima Photoemission Tube x36 Wulingstone x8 |
Recommended Operators
Common Questions
Is Fluorescent Roc worth upgrading to Level 99? ▼
Yes, as a 4-Star Arts Unit, Fluorescent Roc offers significant stat scaling. Maxing it out is recommended for endgame content if you have a compatible character.
How do I get Fluorescent Roc? ▼
Fluorescent Roc can typically be obtained through the Weapon Gacha Banner or crafted via the Factory system (check in-game availability).