Opus: Etch Figure
6★ Arts Unit
"A weapon equipped by Endfield operators to significantly boost their combat capabilities."
Combat Performance
Lv.99 Stats 513 MAX ATK
Attack Scaling
48 513
Where to Obtain
In-game Shop / Exchange
Upgrade Calculator
Current: Lv.1Target: Lv.99
ATK Gain
48 → 513
EXP Required
2,559,740
Gold Cost
873,010
MANUAL
Tactical Manual
ARTS NUKERBurst Rotation
Specialized for Arts & Elemental DMG. The high Wisdom scaling makes it ideal for Casters. Do not use on physical units as the WISD stat will be wasted.
Key Passive Ability
Suppression: Tillite Etchings
"ATK +{atk_up:0.0%}.
After the wielder applies a Nature Infli..."
Squad Synergy
Sync your cooldowns with Reaction Skills to trigger massive Elemental Bursts.
Skill Progression
Main Attribute Boost [L]
ID: attr_main| Level | Effect Detail |
|---|---|
| Lv.1 | Main attribute +14 |
| Lv.2 | Main attribute +25 |
| Lv.3 | Main attribute +36 |
| Lv.4 | Main attribute +47 |
| Lv.5 | Main attribute +58 |
| Lv.6 | Main attribute +70 |
| Lv.7 | Main attribute +81 |
| Lv.8 | Main attribute +92 |
| Lv.9 | Main attribute +109 |
Attack Boost [L]
ID: attr_atk| Level | Effect Detail |
|---|---|
| Lv.1 | Attack +5.0% |
| Lv.2 | Attack +9.0% |
| Lv.3 | Attack +13.0% |
| Lv.4 | Attack +17.0% |
| Lv.5 | Attack +21.0% |
| Lv.6 | Attack +25.0% |
| Lv.7 | Attack +29.0% |
| Lv.8 | Attack +33.0% |
| Lv.9 | Attack +39.0% |
Suppression: Tillite Etchings
ID: tactic| Level | Effect Detail |
|---|---|
| Lv.1 | ATK +7.0%. After the wielder applies a Nature Infliction with their own battle skill, the team gains Arts DMG Dealt +5.0% for 15s. For every enemy suffering from Nature Infliction applied by the said battle skill, the team gains bonus Arts DMG Dealt +2.0%, up to a max of +{spell_dmg_up2*max_stack:0.0%}. Effects of the same name cannot stack. |
| Lv.2 | ATK +8.4%. After the wielder applies a Nature Infliction with their own battle skill, the team gains Arts DMG Dealt +6.0% for 15s. For every enemy suffering from Nature Infliction applied by the said battle skill, the team gains bonus Arts DMG Dealt +2.4%, up to a max of +{spell_dmg_up2*max_stack:0.0%}. Effects of the same name cannot stack. |
| Lv.3 | ATK +9.8%. After the wielder applies a Nature Infliction with their own battle skill, the team gains Arts DMG Dealt +7.0% for 15s. For every enemy suffering from Nature Infliction applied by the said battle skill, the team gains bonus Arts DMG Dealt +2.8%, up to a max of +{spell_dmg_up2*max_stack:0.0%}. Effects of the same name cannot stack. |
| Lv.4 | ATK +11.2%. After the wielder applies a Nature Infliction with their own battle skill, the team gains Arts DMG Dealt +8.0% for 15s. For every enemy suffering from Nature Infliction applied by the said battle skill, the team gains bonus Arts DMG Dealt +3.2%, up to a max of +{spell_dmg_up2*max_stack:0.0%}. Effects of the same name cannot stack. |
| Lv.5 | ATK +12.6%. After the wielder applies a Nature Infliction with their own battle skill, the team gains Arts DMG Dealt +9.0% for 15s. For every enemy suffering from Nature Infliction applied by the said battle skill, the team gains bonus Arts DMG Dealt +3.6%, up to a max of +{spell_dmg_up2*max_stack:0.0%}. Effects of the same name cannot stack. |
| Lv.6 | ATK +14.0%. After the wielder applies a Nature Infliction with their own battle skill, the team gains Arts DMG Dealt +10.0% for 15s. For every enemy suffering from Nature Infliction applied by the said battle skill, the team gains bonus Arts DMG Dealt +4.0%, up to a max of +{spell_dmg_up2*max_stack:0.0%}. Effects of the same name cannot stack. |
| Lv.7 | ATK +15.4%. After the wielder applies a Nature Infliction with their own battle skill, the team gains Arts DMG Dealt +11.0% for 15s. For every enemy suffering from Nature Infliction applied by the said battle skill, the team gains bonus Arts DMG Dealt +4.4%, up to a max of +{spell_dmg_up2*max_stack:0.0%}. Effects of the same name cannot stack. |
| Lv.8 | ATK +16.8%. After the wielder applies a Nature Infliction with their own battle skill, the team gains Arts DMG Dealt +12.0% for 15s. For every enemy suffering from Nature Infliction applied by the said battle skill, the team gains bonus Arts DMG Dealt +4.8%, up to a max of +{spell_dmg_up2*max_stack:0.0%}. Effects of the same name cannot stack. |
| Lv.9 | ATK +19.6%. After the wielder applies a Nature Infliction with their own battle skill, the team gains Arts DMG Dealt +14.0% for 15s. For every enemy suffering from Nature Infliction applied by the said battle skill, the team gains bonus Arts DMG Dealt +5.6%, up to a max of +{spell_dmg_up2*max_stack:0.0%}. Effects of the same name cannot stack. |
Refinement Bonuses
1
Refinement 1
Skill 3 +1
2
Refinement 2
Skill 3 +2
3
Refinement 3
Skill 3 +3
4
Refinement 4
Skill 3 +4
5
Refinement 5
Skill 3 +5
Breakthrough Materials
| Phase | Level Cap | Cost | Materials |
|---|---|---|---|
| Phase 1 | Lv.20 | 2,200 G | Cast Die x5 Kalkonyx x3 |
| Phase 2 | Lv.40 | 8,500 G | Cast Die x18 Auronyx x5 |
| Phase 3 | Lv.60 | 34,000 G | Heavy Cast Die x27 Umbronyx x5 |
| Phase 4 | Lv.80 | 155,000 G | Heavy Cast Die x50 Quadrant Fitting Fluid x36 Wulingstone x8 |
Recommended Operators
Common Questions
Is Opus: Etch Figure worth upgrading to Level 99? ▼
Yes, as a 6-Star Arts Unit, Opus: Etch Figure offers significant stat scaling. Maxing it out is recommended for endgame content if you have a compatible character.
How do I get Opus: Etch Figure? ▼
Opus: Etch Figure can typically be obtained through the Weapon Gacha Banner or crafted via the Factory system (check in-game availability).