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Hypernova Auto Weapon Art

Hypernova Auto

4★ Arts Unit

"A weapon equipped by Endfield operators to significantly boost their combat capabilities."

Combat Performance

Lv.99 Stats
353 MAX ATK
Attack Scaling
33 353

Where to Obtain

In-game Shop / Exchange

Upgrade Calculator

Current: Lv.1Target: Lv.99
ATK Gain
33 353
EXP Required
2,559,740
Gold Cost
873,010
MANUAL

Tactical Manual

ARTS NUKER

Burst Rotation

Specialized for Arts & Elemental DMG. The high Wisdom scaling makes it ideal for Casters. Do not use on physical units as the WISD stat will be wasted.

Key Passive Ability

Inspiring: Start of a Saga
"When the wielder's HP is above {hp_ratio_c:0%}, ATK +{atk_up..."

Squad Synergy

Sync your cooldowns with Reaction Skills to trigger massive Elemental Bursts.

Skill Progression

Intellect Boost [S]

ID: attr_wisd
Level Effect Detail
Lv.1 Intellect +12
Lv.2 Intellect +21
Lv.3 Intellect +31
Lv.4 Intellect +40
Lv.5 Intellect +50
Lv.6 Intellect +60
Lv.7 Intellect +69
Lv.8 Intellect +79
Lv.9 Intellect +93

Arts Boost [S]

ID: attr_magicdam
Level Effect Detail
Lv.1 Arts DMG Dealt +3.3%
Lv.2 Arts DMG Dealt +6.0%
Lv.3 Arts DMG Dealt +8.7%
Lv.4 Arts DMG Dealt +11.3%
Lv.5 Arts DMG Dealt +14.0%
Lv.6 Arts DMG Dealt +16.7%
Lv.7 Arts DMG Dealt +19.3%
Lv.8 Arts DMG Dealt +22.0%
Lv.9 Arts DMG Dealt +26.0%

Inspiring: Start of a Saga

ID: spirit
Level Effect Detail
Lv.1 When the wielder's HP is above 80.0%, ATK +15.0%.
Lv.2 When the wielder's HP is above 80.0%, ATK +18.0%.
Lv.3 When the wielder's HP is above 80.0%, ATK +21.0%.
Lv.4 When the wielder's HP is above 80.0%, ATK +24.0%.
Lv.5 When the wielder's HP is above 80.0%, ATK +27.0%.
Lv.6 When the wielder's HP is above 80.0%, ATK +30.0%.
Lv.7 When the wielder's HP is above 80.0%, ATK +33.0%.
Lv.8 When the wielder's HP is above 80.0%, ATK +36.0%.
Lv.9 When the wielder's HP is above 80.0%, ATK +42.0%.

Refinement Bonuses

1
Refinement 1
Skill 3 +1
2
Refinement 2
Skill 3 +2
3
Refinement 3
Skill 3 +3
4
Refinement 4
Skill 3 +4
5
Refinement 5
Skill 3 +5

Breakthrough Materials

Phase Level Cap Cost Materials
Phase 1 Lv.20 2,200 G
Cast Die x5
Kalkonyx x3
Phase 2 Lv.40 8,500 G
Cast Die x18
Auronyx x5
Phase 3 Lv.60 34,000 G
Heavy Cast Die x27
Umbronyx x5
Phase 4 Lv.80 155,000 G
Heavy Cast Die x50
Triphasic Nanoflake x36
Igneosite x8

Recommended Operators

Common Questions

Is Hypernova Auto worth upgrading to Level 99?
Yes, as a 4-Star Arts Unit, Hypernova Auto offers significant stat scaling. Maxing it out is recommended for endgame content if you have a compatible character.
How do I get Hypernova Auto?
Hypernova Auto can typically be obtained through the Weapon Gacha Banner or crafted via the Factory system (check in-game availability).