Endfield DB
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Data Verified
2★

Firebuckle

Material
Inventory Log

A plant with extremely brightly colored flowers that grows in the wild. Can be used for treatment and the making of fine food and medicine (Fine F&M). Firebuckles do not provide seeds.

"Buckflowers bloom in mid-April. Plants with the most fiery-red flowers would be called Firebuckles."

Max Stack
10000
Tradable
Yes

Firebuckle — quick answer 2★

Factual notes derived from the current dataset (no subjective claims).

Plan Production (1/min)
  • A plant with extremely brightly colored flowers that grows in the wild. Can be used for treatment and the making of fine food and medicine (Fine F&M). Firebuckles do not provide seeds.
  • Craftable (data): No
  • Used for crafting (data): No
  • Acquisition IDs (data): 3
  • Expiration (text): Not mentioned
Structured game item dataset Recorded recipe relationships Build presets (planner)

Note: “Not recorded” means the dataset does not currently contain a matching relationship, not that it never exists in-game.

Logistics & Acquisition

gather map01 lv001 2 Secured
plant moss spc 1 Secured
plant Secured

Firebuckle practical notes

Generated from structured dataset fields and recorded production-chain relationships.

Data source & coverage

Built from item fields (name/description/type/stack/obtain ids) and recorded production relationships (what consumes/produces items and which facilities are involved).

Coverage may be incomplete if some relationships are missing from the dataset export.

Firebuckle: what it does

Material. A plant with extremely brightly colored flowers that grows in the wild. Can be used for treatment and the making of fine food and medicine (Fine F&M). Firebuckles do not provide seeds. Buckflowers bloom in mid-April. Plants with the most fiery-red flowers would be called Firebuckles.

Quick facts

  • Rarity: 2
  • Max stack (storage): 10000
  • Max stack (backpack): 50
  • Discardable: Yes

Manufacturing & production

  • Craftable (data): No.
  • Used for crafting (data): No.
  • Produced in facilities (data): Not recorded.
  • Consumed in facilities (data): Not recorded.
  • Data note: “Not recorded” means the current dataset export does not contain a matching relationship, not that it never exists in-game.

How to obtain (data)

Recorded acquisition IDs: 3. (IDs can be mapped to human-readable sources later.)

Dataset identifiers

  • Item ID: item_plant_moss_spc_1
  • Slug: firebuckle
  • Icon ID: item_plant_moss_spc_1
  • Model key: int_drop_plant_moss_spc_1

FAQ (dataset-based)

What does Firebuckle do?

A plant with extremely brightly colored flowers that grows in the wild. Can be used for treatment and the making of fine food and medicine (Fine F&M). Firebuckles do not provide seeds.

Is Firebuckle craftable?

No (data). No recorded relationship produces this item in the current dataset.

Is Firebuckle used as an input?

No (data). No recorded relationship uses this item as an input in the current dataset.

Does Firebuckle expire?

Expiration is not mentioned in the dataset text for this item.

Community notes (crowdsourced)

Add real observations (version/date/mode). Keep it evidence-based.

Coming soon
  • Include version/date/region if possible.
  • Prefer reproducible steps or screenshots.
  • Votes can rank useful notes later.
Wiki Data

Strategic Analysis: Firebuckle

In the complex industrial ecosystem of Arknights: Endfield, the effective management of Firebuckle is vital for optimizing your Talos-II expedition. As a 2-Star asset categorized under Material, its utility spans across multiple manufacturing and combat advancement sectors.

While current operator data doesn't list Firebuckle as a primary promotion requirement, it remains a critical component in advanced manufacturing and facility upgrades.

For peak efficiency, focus your logistics on gather map01 lv001 2. Remember that the 10000 inventory cap ensures you can stock up without hindering your AIC factory production lines.