Endfield DB
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C
Data Verified
2★

Carbon

Material
Inventory Log

Carbon captured from refinery incineration of plant matter. Can be used to produce other materials.

"During the war, Endfield Industries managed to optimize their waste emission carbon capture technology."

Max Stack
10000
Tradable
Yes

Carbon — quick answer 2★

Factual notes derived from the current dataset (no subjective claims).

Plan Production (1/min)
  • Carbon captured from refinery incineration of plant matter. Can be used to produce other materials.
  • Craftable (data): Yes — 6 producing relationship(s).
  • Used for crafting (data): Yes — 1 consuming relationship(s).
  • Acquisition IDs (data): Not recorded.
  • Expiration (text): Not mentioned
Structured game item dataset Recorded recipe relationships Build presets (planner)

Note: “Not recorded” means the dataset does not currently contain a matching relationship, not that it never exists in-game.

Production Chain

ItemRequiredFacilityStep Type
Carbon
Carbon
Target Item
1
Facility
CRAFTED
Buckflower
Buckflower
1
Facility
CRAFTED
Buckflower Seed
Buckflower Seed
1
Facility
CRAFTED
* Calculations based on standard recipes.Endfield DB

Logistics & Acquisition

Logistics data for this item is currently classified.

Carbon practical notes

Generated from structured dataset fields and recorded production-chain relationships.

Data source & coverage

Built from item fields (name/description/type/stack/obtain ids) and recorded production relationships (what consumes/produces items and which facilities are involved).

Coverage may be incomplete if some relationships are missing from the dataset export.

Carbon: what it does

Material. Carbon captured from refinery incineration of plant matter. Can be used to produce other materials. During the war, Endfield Industries managed to optimize their waste emission carbon capture technology.

Quick facts

  • Rarity: 2
  • Max stack (storage): 10000
  • Max stack (backpack): 50
  • Discardable: Yes

Manufacturing & production

  • Craftable (data): Yes — 6 recorded producing relationship(s).
  • Used for crafting (data): Yes — 1 recorded consuming relationship(s).
  • Produced in facilities (data): 1.
  • Consumed in facilities (data): 1.
  • Data note: “Not recorded” means the current dataset export does not contain a matching relationship, not that it never exists in-game.

How to obtain (data)

No acquisition IDs are recorded in the current dataset.

Dataset identifiers

  • Item ID: item_carbon_mtl
  • Slug: carbon
  • Icon ID: item_carbon_mtl
  • Model key: int_collection_item_2

FAQ (dataset-based)

What does Carbon do?

Carbon captured from refinery incineration of plant matter. Can be used to produce other materials.

Is Carbon craftable?

Yes (data). Produced by 6 recorded relationship(s).

Is Carbon used as an input?

Yes (data). Used by 1 recorded relationship(s).

Does Carbon expire?

Expiration is not mentioned in the dataset text for this item.

Community notes (crowdsourced)

Add real observations (version/date/mode). Keep it evidence-based.

Coming soon
  • Include version/date/region if possible.
  • Prefer reproducible steps or screenshots.
  • Votes can rank useful notes later.
Wiki Data

Strategic Analysis: Carbon

In the complex industrial ecosystem of Arknights: Endfield, the effective management of Carbon is vital for optimizing your Talos-II expedition. As a 2-Star asset categorized under Material, its utility spans across multiple manufacturing and combat advancement sectors.

While current operator data doesn't list Carbon as a primary promotion requirement, it remains a critical component in advanced manufacturing and facility upgrades.

For peak efficiency, focus your logistics on standard exploration. Remember that the 10000 inventory cap ensures you can stock up without hindering your AIC factory production lines.